Treaty Rules


Internal community games are internal when every player are a member of the community

Gaming with unknown accounts in internal community games is not allowed



§ 1. Playmode is Treaty 40 - Half Map (HM), No Blockade (NB), No Warships (NWS, including transport ships) for         the whole game.

§ 2. No double-nation teams allowed.

§ 3. The Explorer, the indian-scout, the monk and the envoy may completely explore the map and must be put back         to Half Map when treatytime ends.

§ 4. Settlers and military must not enter the opponents half of the map unless treatytime is over.

§ 5. Half Map also includes wildlife, wood , berry bushes and gold mines.

§ 6. Half Map does not matter for treasures, free fat stock and water.

§ 7. Armed fishing boats are prohibit, also transporting settlers and military with fishing boats.

§ 8. Short breaks during the game are allowed.

§ 9. Cheated players in an internal community game are not allowed to cheat back.

§ 10. Matches between communitymembers should be played with all players accessing the same TS Server, so            that arrangements between players/opponents are clear to everyone involved.

§ 11. Other agreements must be arranged clearly before the game starts.

§ 12. Cheating, Bugusing etc. is not allowed.