Treaty Rules
Internal community games are internal when every player are a member of the community
Gaming with unknown accounts in internal community games is not allowed
§ 1. Playmode is Treaty 40 - Half Map (HM), No Blockade (NB), No Warships (NWS, including transport ships) for the whole game.
§ 2. No double-nation teams allowed.
§ 3. The Explorer, the indian-scout, the monk and the envoy may completely explore the map and must be put back to Half Map when treatytime ends.
§ 4. Settlers and military must not enter the opponents half of the map unless treatytime is over.
§ 5. Half Map also includes wildlife, wood , berry bushes and gold mines.
§ 6. Half Map does not matter for treasures, free fat stock and water.
§ 7. Armed fishing boats are prohibit, also transporting settlers and military with fishing boats.
§ 8. Short breaks during the game are allowed.
§ 9. Cheated players in an internal community game are not allowed to cheat back.
§ 10. Matches between communitymembers should be played with all players accessing the same TS Server, so that arrangements between players/opponents are clear to everyone involved.
§ 11. Other agreements must be arranged clearly before the game starts.
§ 12. Cheating, Bugusing etc. is not allowed.
